DESIGN COMPUTATION &

MATERIAL RESEARCH

These projects represent my always ongoing research into computational design and its overlap with materials, means, and methods.

 

design computation at nbbj

As the San Francisco Design Computation studio lead, I developed several custom tools and workflows. These primarily focused on optimizing various building performance criteria, rationalizing complex geometries, or easing inter-operative workflows. I also worked with studio and firm leadership to develop and implement work plans, training, and educational resources, ensuring computational design was leveraged on as many projects as feasible. More information on the NBBJ digital group can be found here. 

fabrication: Materials, means, & methods

This represents a series of separate explorations into how materials, tooling, and design have a dialogue. As tools are optimized for the materials they craft, so are designs. This research includes building a mutli-material 3D printer, launching a CNC-Router shop at the Tulane School of Architecture, and forays into G-Code. This work has overlap with my art.

advanced geometry

Advanced geometry is a senior level undergraduate course at California College of the Arts. The course focuses on rationalizing and understanding geometry using Rhino + Grasshopper. My role in this course, began as an assistant and evolved to be an instructor. This gallery consists of images of my students' work.